Posts Tagged ‘current music’

Incommunicado

Thursday, February 2nd, 2012

It’s entirely possible that you noticed complete radio silence from me for the last couple of months. There are pretty good reasons for that. My daughter got sick, Kat got sick, I got sick, Kat got sick again, I got a job with a shift exactly opposite to Kat’s shift and had to readjust my sleep schedule to night shift, and . . . I don’t know, it’s all kind of fuzzy now. I blame sleep deprivation.

Anyway, a quick writing update: Due to the aforementioned, I’m not where I hoped to be in Derelict. That’s okay though, because around the turn of the year I had some really good ideas for it. Ideas of the sort that work really well with the world and framework I have in the story, but pretty much require it to be a very different book. So, I’m doing what I should have done a long time ago: putting Derelict on the back burner, and working on something else as my primary writing project. Conventional wisdom is that if you have a book you’ve been working on half your life, you should stick it in a drawer and move on to the next one, and then maybe come back once you have a few finished books under your belt. I’ve resisted this, and to be fair it’s not universally true – see Patrick Rothfuss – but it really is good advice. I’d be lying if I said I wasn’t a bit fed up with Derelict at the moment, anyway.

So, for the time being, Derelict is on the back burner, and I’m making Zosias my primary writing project.

Right, that about covers it for now. Current music: A Thousand Miles, by Vanessa Carlton. Er, no, now it’s Haru Natsu Aki Fuyu Daisukki, by Mini Mori. For future reference, these songs do not pair well. Also, wtf is the latter doing in my playlist or, you know, on my computer? Sometimes listening to old music collections is dangerous.

Red Goals and Timers

Sunday, November 27th, 2011

On the recommendation of one of my fellow local NaNoWriters, I recently installed a handy little program called TimeLeft. It’s a very straightforward program; it lets you put little floating timers on your desktop, which stay on top of everything and can easily be dragged to more convenient locations as necessary. It’s a deceptively simple software gadget. I’m trying it out as a means of helping me parcel out my writing time; Lifehacker recently shared a tip suggesting a 90/30 split of work time – 90 minutes working, 30 minutes taking a break. It’s a good idea.

Now, I’ve heard these tips – or versions of them – before. Work for X time, take a break. Use a kitchen timer. That sort of thing. It’s a good idea, and I’ve known for a long time that it’s a good idea, but I never implemented it until now. Why? Because my writing process is constantly in flux.

I know the way I write isn’t optimal — not for me, and probably not for anyone else, either; and I’ve determined, through trial and error, that trying to change everything at once doesn’t work (and fails to do so in a spectacular fashion). Sometimes I try new things and they don’t work. Sometimes I try three new things at once, crash, and throw them all in the bin, only to discover a year later that two of the things are helpful and one of them just doesn’t work for me. (I try to avoid doing the latter these days.) So really, it’s kind of that these tips came back around at the right time for me to work them into my process. And they help.

It’s worth noting that, though the proportions are right, actually writing for 90 minutes straight and then taking a 30-minute break is just flat not going to happen for me. It’s really not. I don’t work that way. I write a paragraph, I wander off and think about it, I write a page, I dig out an iron vein in Minecraft, I get distracted and dig out sixty more iron veins in Minecraft, I build a small fortress in Minecraft, I get an idea and write a sentence. That kind of thing*.

It’s really the middle part I need to get under control; I need small breaks in the middle of my writing to refresh my mind, but the benefit plateaus very quickly. Five minutes might not be enough; ten minutes should do the trick; fifteen minutes is not significantly better than ten minutes. The types of games I like best are open-ended games like Minecraft, Dwarf Fortress, Morrowind/Oblivion/Skyrim, Fallout: New Vegas, The Sims**. It’s very rewarding to drop into one of those games for ten minutes and dick around***, and it’s very, very easy to accidentally spend six hours instead.

So: Timer. Check it. I set the writing timer for 90 and the break timer for 30. Any time I take a break I pause the one and start the other, and vice versa. Because I want time to play Minecraft later, I keep one eye on the timer, and after around ten minutes I pop out, with twenty more minutes if I want to stop and read an article or something later. Alternately, I set a third timer for ten minutes and run it alongside the break timer. Or, I lose track of time and use up all of my break, and now I have to write for seventy-five minutes straight. I’m still working out the bugs in the system.

Breaks, it should be noted, are mental health breaks – reading articles, playing minecraft – not things like stretch or bathroom breaks. (For those, I pause both timers.) Also, 750words counts as a writing activity, as do blog posts. Basically, the point of the writing blocks is to get rid of the writing portion of my red tasks.

This leads incredibly un-smoothly into my next bit, where I idly list my red tasks; the tasks I set to priority 1 (color-coded red) in Remember The Milk. The red tasks are the ones I try to finish before noon, and the ones that I won’t let myself play Skyrim until I’m done with them. Like, at all. Yeah, it’s pretty harsh. Right now the list looks like this.

  • Write:
    • 750 words unfiltered (at 750words.com)
    • 500 words public copy
    • 500 words pay copy
    • 500 more words pay copy
    • 1667 words on This Novel Will Fail (right now, I’m aiming for a lot more than that); this can overlap with the 500 tasks
    • Daily word count in Derelict (it’s alright if this is delayed until December)
    • Write one chunk of game design or background. I have this listed as about 500 words, but experience shows it to be closer to 250 – I’m actually going to change the tooltip on it right now.
  • Do a load of dishes (best done while Summer’s awake)
  • Do a load of laundry (best done while Summer’s awake)
  • Caffeinate (this part is really important, and, yes, sometimes I’m derp enough to forget)
  • Check email and clean out inbox (first thing in the morning, usually while my tea water is heating)
  • Usually, cleaning one of the rooms in the house (today is the living room)

This is obviously rather specific to this November. Right now it theoretically involves writing somewhere between 3000 and 4000 words, depending on whether I do any drafting in 750 words, whether I write a blog post, etcetera. Realistically it involves much more than that; I have 17300 words on This Novel Will Fail, and four days left. I’ll let you do that bit of math. Pray for me. Cast a spell. Send cookies. Do whatever it is you do. :)

The general form of the red list – that is, during months when I’m not trying to kill myself – looks a bit like this:

  • Caffeinate
  • Check email and clean out inbox
  • Write:
    • 750 words unfiltered
    • 500 words public copy (may overlap with 750)
    • 1000 words pay copy (may overlap with 750)
    • 1500 words current novel (may overlap with 750, 500, and/or 1000)
    • 250 words/1 chunk game design (may overlap with 750, 500, and/or 1000 if prose)
  • Perform 4 general and 1 specific household chore (often dishes/sweep/vacuum/laundry/room)

Which means on a general day I’ll get a decent amount of housework done, write somewhere from 1750-3000 (or more) words of various types, drink coffee, and check my email. These are my before-noon tasks, which gives me about six and a half hours to get it all done and be on schedule – noting that it’s not the end of the world if it takes me until sometime in the afternoon, it just means I’m probably not emptying Google Reader today.

Unrelated: The time is now Oh God O’Clock in the morning, and I missed the ding at the end of my writing timer on account of it blending into the music or something. Bugs, I tell you. Working on them.


* This all assumes that I’m doing this during a time when Summer is asleep. She usually wakes up around 7:30, and can generally be persuaded to take her morning nap about ten, so on a good day I can probably get two writing blocks in during the morning. Realistically her morning nap is unreliable, so if I get a second block in I can roughly double the amount of time and halve the productivity of it because I’ll be busy entertaining/feeding/cleaning/chasing Summer.

** It took me forever to realize that that’s not a vastly disparate list of games at all, and that the factor I love about them is the open-endedness. Sometimes I’m thick that way.

***Except for The Sims. Ten minutes is almost long enough for your save to load in that game.


Current Music: Cake’s albums Comfort Eagle and Fashion Nugget, with a bit of Three Doors Down before that because the albums together come to about 85 minutes. I basically love every song on these albums. Every song on these albums is on my favorites list. Er, no, wait, now Cake is over and we’re on to Billy Talent I and II, all of which are also on my favorites list. Going to bed now.

Update on Daily Writing Goal

Wednesday, November 9th, 2011

A little while ago, I stated a new goal to stay off the Internet until I had 1000 words written or noon, whichever came first. This goal, as intended, helped a lot; while I haven’t always stuck to it, it’s nonetheless served me well, and I’m getting better at not accidentally opening Google Reader. (I tripped, and my faceplant typed reader.google.com in the address bar. Honestly! Would I lie about something like that?)

For a few reasons, though, I think it’s time to update my goal. 1000 words is rapidly ceasing to be a significant challenge. There are a lot of reasons for this. One is NaNoWriMo (not that you’d know it from my current word count). One is perseverence. One is 750words.com. One is this blog. When looking back at my goal, I realized that its original definition was a bit shaky. Scalzi specified pay copy, and for a good reason: he does a lot of blogging, and sometimes writes some very long posts, but his goal was put in place to force him to get professional writing done. I put in my goal for a slightly different reason: I noticed that I wasn’t doing enough writing, and I was forcing myself to write at all. I should mention that I actually quite like writing; I just happen to be easily distracted by things like Dwarf Fortress, good books, and raising my daughter*.

Well, as it stands, I’m writing plenty. It’s time to update my goal. Now, I like 750 Words – I waxed eloquent about it yesterday for almost half as long as I waxed eloquent about Wordpad – but I’ve come to realize that finishing my daily post to it and marking off one of my 500-word tasks in Remember The Milk isn’t very satisfying. Apparently, my goal was to force me to write publicly, and my brain didn’t bother telling me because it didn’t think it would come up. 750 words is unfiltered journal-style writing, which is good and useful and everything, but is also something completely different from a novel or blog post. The only people who will see it are myself, my wife if she reads over my shoulder, and anyone who hacks into my account. This blog post, on the other hand, will be seen by all five of my subscribers (hi, guys!) and approximately seventeen million of my adoring fans when I publish a best-seller. I thought about dividing my new goal into 1000 words of pay copy** and 1000 words of public*** copy, and allowing them to overlap, but then I realized that anything that qualifies as pay copy is by definition public, so I wouldn’t actually be changing much. Sooo . . .

New goal: 1500 words of public copy before noon, only 1000 of which have to be pay copy. No internet for me**** until I finish it up (or noon). That sounds good.


Current Music: Pandora station based on Bon Jovi’s Living on a Prayer. Right now it’s playing Hurts So Good by John Mellencamp, which isn’t really my favorite song. I don’t dislike it, but I’m looking forward to the station getting back to the really good stuff like Summer of ’69 and Message in a Bottle.


*There’s a balance to be struck here, obviously.

**Pay copy is anything that I might eventually manage to get paid for: novels, short stories, and . . . well, that’s it for now. I need to get a column somewhere or something.

***Public copy is anything that is, or might eventually be, public. This includes pay copy, blog posts, lengthy comments, and more!

****Obviously not no internet. I can’t very well publish blog posts without it, for instance, and I check my email in the mornings to make sure I’m not missing anything important. Pandora is pretty important to my writing process, some days. Mostly I’m just trying to keep myself out of Google Reader, I guess.

Depression Sucks, Did You Know?

Saturday, March 5th, 2011

I haven’t talked about it much, on this blog or elsewhere, but I’ve been having problems with depression for a while now.  If you know me and you haven’t heard me say anything about it, don’t feel bad; I’ve tried to keep it fairly under wraps.  And, yeah, that doesn’t really work very well, who knew?

I don’t really like to talk about negative stuff unless I can talk about it in the past sense.  This is part of why this blog has been so sparse lately; between my general tendency to not want to say negative things, and my depressed tendency to consider everything in the most negative possible light, the poor thing didn’t stand a chance.  And let’s not forget my depressed tendency to say, “Ooh, look at that thing I’ve been meaning to do!  It stresses me out too much to think about doing it now, so I’ll just stress out about it not being done.”

This is also the main reason Derelict isn’t finished.

The main point of this post is that I’m working on it.  I’m tired of not talking about how crappy I feel, and I’m working on getting some therapy rolling.  I wouldn’t expect a whole heck of a lot of talk about it on the blog; historically, I’ve tried to keep this a pretty positive place, and besides this is a fairly personal topic.  But hey, you never know.  I mean, it has a tag now and everything, right?  Because my tagging habits are highly consistent and not at all schizophrenic.

Current Music: Daughtry, Over You, via Pandora.  I love this song.  It really takes me back to my time in Little Rock, especially that first year of college, when this was one of the songs that was always popping up on the radio when Kat and I were hanging out with one of our friends.

Er, and now Happy Together by The Turtles, because Pandora has a sense of irony on multiple levels?

On the Abolition of Free Time

Friday, March 4th, 2011

I’ve been doing a pretty fair bit of gaming lately.  Mostly computer gaming, but a bit of Zosias too.  It feels like a lot, but the truth is I’m gaming less than I had been; I’ve basically dropped out of World of Warcraft for the time being, and that game is the sort of time sink where you don’t even realize you’re losing time until you’ve been performing some mind-numbing task for eight hours.  It’s . . . kind of like a job, really, and I just haven’t been in the mood for it lately.  I have been playing a fair amount of Minecraft, but now it’s Minecraft and splotches of other games, not Minecraft and WoW.  Those two are a lethal combination.

I’ve been keeping an eye on the Steam specials, and earlier this week Braid went on sale for about $3.  Well, 2d platformers are the secret love of my heart, and I’ve been wanting to try Braid for awhile, so I snapped it up.  It’s not very long — I finished it earlier today (well, yesterday by the time you read this) and it only took me about 5 hours total.  That was with a fair amount of faffing around and a couple of puzzles that really burnt my brain out, but had I cut that I probably would still have needed . . . four, four and a half hours?  I’m bad at estimating time.

Braid was a real breath of fresh air.  This isn’t to say I’ve been playing a lot of bad games lately — quite the opposite — but I don’t remember the last time I ran across a 2d platformer that delighted me this much.  Well, that’s a lie; it was probably Cave Story; but as much as I like Cave Story, it’s really a very different type of game.  Cave Story is Metroidvania; Braid is a puzzle game.  I’m tempted to compare it to The Lost Vikings, but other than them both being 2d platformer puzzle games, they’re not very much alike.

I feel that I should clarify that.  Both are 2d platformer puzzle games, but they have very different types of puzzles.  And very different tones.

In short: Braid was excellent.  Even having solved the puzzles, it’s worth playing again at least a couple of times, which is more than I can say for a lot of puzzle games.  The story was excellent, and it didn’t intrude on the gameplay like so many do.  It had one of the best finales I’ve seen in any game, ever.

Actually, I’m going to take a moment and talk about the finale.  No spoilers, I promise, though that does make it a bit harder to talk about.

There’ve been a lot of people around saying that games can’t be art lately (if by “lately” we mean “in the last few years”).  This is an old and worn-out debate, in Internet time, and I’m not going to get too far into it.  They’re entitled to their opinion.  But if you’re one of the folks with that opinion, and you’re at all amenable to being swayed, I humbly recommend that you play Braid.  Don’t stop in the middle somewhere when you can’t get to one of the bloody puzzle pieces, though you will probably get quite frustrated a couple of times.  Finish the game.  Play through the finale.  Maybe it won’t change your mind, maybe it will, but for me?  That’s the very definition of games-as-art.  That finale wouldn’t have worked nearly as well without the game mechanic that the game is built around.  It could have been done in another form, in much the same way that a good book can be turned into a good movie — but, just as with any conversion between art forms, it would have had to have been done much differently.  I don’t know that the impact could have carried over as well.  Because in games, it’s not about what you see done — it’s about what you do.

So: five hours of damn good entertainment, lots of great puzzles, and the best and most artistic finale I’ve ever seen in a video game.  That’s $3 well-spent.  I’d recommend it to anyone for that price.  The usual $10 tag is a bit higher than I’ll usually go on a lark, but I’ll say that I’ve gone to the movies and spent $10 on two hours of relative misery before, and this is a way better deal.

Current Music: Guns & Roses, Welcome to the Jungle, and then Linkin Park’s What I’ve Done, via Pandora.  Both songs that I enjoy a great deal.

It’s my favorite type of song, too.

Thursday, March 3rd, 2011

[Int., night.  Stairway to Heaven is playing in the background.]

Me: Whatever happened to the rock ballad?

Kat: I think it died when rap came in.  Rap shot it in the face.

Me: I think you mean, “Rap capped it in the ass.”

March Forth

Thursday, March 3rd, 2011

Holy snap, I just realized that tomorrow is GM’s Day!

. . . does anyone else still celebrate that?  It was a pretty fancy marketing thing by a bunch of game companies a few years ago?  I always try to remember GM’s day and at least make my gaming group aware of it.  Maybe I’ll run a bonus session of some sort tomorrow.  Or this weekend, I have a dinner to go to tomorrow . . .

Current Music: Dixie Chicks.  Don’t judge.

Nooks Are Awesome

Thursday, March 3rd, 2011

Kat and I decided to treat ourselves this tax return, and got ourselves both Nooks.  We agree that this was a really good idea, a huge quality of life improvement, and generally pretty nifty.  I led the way, and after a couple of days she ended up getting one too — because while I expected to like my Nook, I didn’t expect to like it nearly as much as I did.  Surprise, I guess.

Of course, the first thing I did was visit the Baen Free Library and Project Gutenberg.  Kat also ran across Feedbooks, which is pretty neat, but the open-source public domain selection seems quite a bit smaller than Gutenberg’s.  The Feedbooks ones might be a bit higher quality (as much as that matters in ebooks) and Feedbooks had The Great Gatsby, which I didn’t find on Gutenberg, but all things considered I prefer Gutenberg for my public-domain works.

Of course, the first thing I noticed in the Baen Free Library was that it contained 1632 and 1633, which I had just recently bought in physical form.  Which is fantastic; they’re both great books, I’m delighted to be able to carry them around on my Nook, and I don’t mind supporting the author a bit.  Still, if I’d known, I would have picked up 1634: The Galileo Affair and 1635: The Cannon Law instead.  Drat.

I also scored almost the entire Honor Harrington series, by virtue of running across a copy of War of Honor that came with a CD with the entire series to that point on it.  This made me rather explicably happy, though I haven’t got around to the series yet.  I mean, I haven’t even cracked open Towers of Midnight, which I got for Christmas, yet.  This is mainly because I want to do a full reread of The Wheel of Time this time around — I didn’t when A Gathering Storm came out, and while I got along well enough it’s been a few more years now.  I also have The Way of Kings, which, again, I’m looking forward to but I want to get some smaller stuff out of the way before I jump in.

Of course, at the moment “smaller stuff” is The Wise Man’s Fear.  When I found out I could preorder it on my nook and have it in my hands pretty much the instant it came out, I pretty much had to do so.  The Name of the Wind is my favorite fantasy book since . . . well, since Tolkien, probably.  No, actually, I like it more than Tolkien.  This probably owes itself to the fact that I was pretty well steeped in post-Tolkien fantasy by the time I got around to reading The Lord of the Rings.  You know that guilty feeling when you read (or watch, or hear) something classic and it feels derivative, but you know it’s actually the original and all the stuff you read before is derivative of it, but you still can’t quite like it as much as you feel like you should?  I have that with Tolkien.  It’s kind of sad, actually.  I feel like someone’s going to kick in the door and revoke my geek credentials.

Regardless, I got The Wise Man’s Fear on my nook, and also The Name of the Wind since I gave my first copy to my mom a year or so ago.  (No regrets on either count; I like having it on my nook, I’m happy to throw a little more money Rothfuss’s way, and that book deserves to be shared.)  I finished reading The Name of the Wind at 2 AM on the 1st, so I couldn’t really have timed it much better if I’d tried (which I did, to be fair (am I a parentheses addict?)).

Of course, it’s the 3rd now and I’m . . . well, I was going to say “only X pages in,” but X=413 so I’ll just shut my trap.  Yeah, I haven’t gotten quite as much reading done on it as I could have, but let’s face it, I have a lot more time right now than most people.  Which is rather nifty.

Well, I’ve rambled enough for now.  I’m going to get a bit of writing done, if my muse will cooperate.

Current music: My primary Pandora station, via a Chrome extension.  Current song is . . . The Taste of Ink, by The Used.  I think I preferred the Creedence Clearwater that was just on, but then Down On the Corner is a hard act to follow.

The Daily Lynx 11/29/2010

Tuesday, November 30th, 2010

I have some WoW-related links for you today:

Shamus Young gives a casual player’s perspective on the Cataclysm changes.  Personally, I think the decision to remove the portals from Dalaran and Shattrath was idiotic; if they wanted to make the other cities feel more lived in, as they stated, putting portals in every major city would have worked much better.  Then people could choose where to live!  Imagine that.  As it stands, I can’t imagine (say) the Exodar being used by anyone except low-level draenei and the occasional mage or bank toon.

Three Panel Soul also weighs in on Cataclysm.

And now, assorted videos.  I don’t tend to watch a lot of web videos, but I’m getting a bit of my awesome video backlog out of the way here.

Epic Meal Time is epic.  I didn’t like the first video as well as the rest, so I recommend watching one of the others first.

Sometimes Loading Ready Run is just magical.  (Pun not intended.)  Also, their Desert Bus for Hope fundraiser (which is over for the year) is crazy awesome.  When it’s running I usually keep the driver cam open on my other monitor regardless of what I’m doing.

Why Yoshi hates Mario.  (Via Geeks are Sexy.)


The Daily Lynx is dated primarily for my own reference.  As such, the dates are in my personal time zone, in which the next day doesn’t usually arrive until I go to sleep.


Today’s writing progress (Derelict): 448 words, bringing the current working total to 89805.  This was another day consisting mostly of revision, but I’ve got the worst scene in the book about halfway rewritten.

The scene in question actually dates back to the very earliest form of the story and makes me bleed when I think about it; its removal from earlier drafts accounts for the associated word increase as I write it back in.  The new version of the scene is actually a ground-up rewrite: I’ve kept the original idea of the scene while changing nearly all the particulars, which is definitely for the best.  I think this version of the scene is worth keeping in.

Today’s writing progress (secret project): Seriously, what makes you think there’s a secret project?

Current music: A Pandora station seeded on various songs by Bob Dylan; Peter, Paul, and Mary; Plain White T’s; and the Beatles.  I’ve been on a classic rock kick for a while now, particularly the revolution music of the 60s and 70s.

I just noticed a subtle, yet interesting, lyrical difference between the John Denver version of “Leaving on a Jet Plane” and the Peter Paul & Mary version.  In the Peter Paul & Mary version the line, “When I come back, I’ll bring your wedding ring” is replaced by “When I come back, I’ll wear your wedding ring.”  Note that the singer of the latter version is female.

I’m not an outline writer, honest!

Monday, November 29th, 2010

It occurs to me that yesterday’s Daily Lynx post might have given someone the horribly erroneous idea that I’m an outline writer.  I have nothing against outline writers; I’m sure they’re very nice people.  Indeed, I have nothing against being mistaken for one, but I felt like talking about my relationship with outlines.

In my experience, I flat-out can’t write from an outline — certainly not the first draft.  Derelict has an outline, but I cobbled it together after the fact: it’s a tool used mainly for revision.  The first draft was entirely discovery-written.  Then  I looked at the story I had, put together a rough outline of how it was, and used the outline to start working on high-level story changes before letting them propagate down.

That said, I’m planning on putting together an outline ahead of time for my next major project, currently operating under the name Wings to Chase These Dreams (or Wings if I don’t hate my fingers at the moment).  Part of this is due to the unnecessarily complex structure I’m messing with for it, but part of it is just to try writing from an outline.

Current music: A playlist featuring Flyleaf and Panic! at the Disco.