Posts Tagged ‘Derelict’

A conversation with my flash drive

Saturday, November 7th, 2009

The other day I had a conversation with my flash drive.  It went something like this:

Me: I think I’m going to work on NaNoWriMo now.

Flash drive: I’m in a good mood, did you know that?

Me: Opens writing folder.  Tries to open writing file.

Flash drive: Unmounts.

Me:  What?  Remounts flash drive.

Flash drive: Oh, hi.  I’m doing great, you?

Me: Gives flash drive an untrusting look.  Begins archiving files to desktop.

Windows: OMG what are you doing?  I don’t have spaaaace!!!111!!one

Flash drive: Unmounts.

Me: Ah crud.  Remounts flash drive, begins copying most important stuff over.

Flash drive: It’s a beautiful sunny day.  Mind if I sing?

Me: Yes, actually –

Flash drive: Daisy, daisy . . . Unmounts.

Me: Attempts to remount flash drive.

Windows: I don’t know what you just plugged into me, but I don’t like it.  Oh, wait, is that a flash drive?

Me: Yes.  Please copy these files over.

Windows: Mmkay.

Me: How’s it going?

Windows?

Flash drive?

. . . Files?

Pokes aforementioned.

Aforementioned do not respond.

Reboots Windows.

Windows: I don’t know what you just did to me, but I don’t like it.  What’s plugged into me?

Me: A flash drive.

Flash drive: Are you looking at me?  I’m not a flash drive, I’m just hangin’ out.

So I’m back on my old flash drive again.  It’s only a 512 meg, but it’s been good to me since high school.  It’s amazing how cramped it is now, though; I must have had two hundred megs of portable apps on my other drive.  I had a fairly recent backup, but I seem to have lost that roguelike I was writing, except for one of the data files.  Nothing I can’t rewrite, but it’s kind of frustrating.  I’m lucky in that all my writing files seem to have made it — all the recent stuff, any road, and the rest is backed up for sure.

Live long and prosper.

I keep telling people I’m not insane

Tuesday, November 3rd, 2009

Well, what with having a new job, a new kid, assorted bills, and a novel to revise, I’ve decided that this is a great year to give NaNoWriMo a shot.  Last year when NaNoWriMo arrived I was about ten or twenty thousand years words into Derelict, and still calling it Ghost Ship.  I briefly entertained the idea of trying for fifty thousand new words on Derelict that month, but ultimately decided not to.

You may remember me saying a few months back that I would take a month off from Derelict and start drafting Wings.  That didn’t happen — something about moving taking time or something — so I’m starting fresh with drafting it now.  And when I’m done drafting Wings on a given day, I’ll move on to revising Derelict.  I figure I can find the time to do all this in the period I’ve been catching myself playing Civ IV.

(Then I’ll find time to play Civ IV when I’d normally be eating.  That should work out about right.)

Unfortunately, I’m already a couple of days behind, so if you’ll excuse me . . .

Programming a roguelike

Friday, October 9th, 2009

The other day I decided to sit down and do some programming on a roguelike I’ve been meaning to make forever.  A roguelike, it should be noted, is generally not a small project; it is usually a multi-year thankless task in which you produce an indy game which, for free, will delight a relatively small audience.  But I enjoy programming, and so program a roguelike I might.  I also might decide, a week from now, not to work on it for a year or two.  My hobbies are funny like that.

It should be noted that time spent programming does not necessarily translate to time spent not writing.  If anything, my inspiration for Derelict is the highest it’s been in months since I started on this roguelike.  I think it helps to have another creative task to switch to from time to time.

So about the roguelike.  I’m aiming a little to the side of what roguelikes normally do.  In a typical roguelike, you descend into a random dungeon, fight monsters, and take their stuff, and that’s certainly planned for this one.  But I’m also planning on implementing a more social side of things.  You can have characters that never go into the dungeon at all, spending all their time building relationships and social skills on the surface.

The town, randomly generated when you roll your first character, remains persistent between characters — and your characters can improve it.  Found a mage’s guild, and wizard characters you create will have higher starting skills.  Spawn a heir and leave an inheritance, and you can play them as your next character.  Tick off the neighboring hobgoblin civilization, and they will do their level best to knock your town back to the stone age, destroying your hard-earned improvements unless you can stop them.

I’m aiming high, but that’s the point.  One of the advantages of roguelikes is that, without the need to create and maintain pretty graphics, you can create a game with incredible depth of play.  The best example of this is Dwarf Fortress, the one example (to my knowledge) of a roguelike that’s also a full-time paying job for its creator.  It’s also probably the closest thing to what I’m attempting here.

Don’t get your hopes up about this game.  Just because I’m starting it doesn’t mean I’ll finish it — it’s a lot of work, and I’ll keep doing it as long as I keep having fun.  That’s the beauty of doing it as a hobby as opposed to professionally.  (Derelict, for instance, necessitates my attention whether or not I’m having fun on a particular day, since I hope to someday go pro as a novelist.)

Current music: Mozart, various

Midnight Run

Tuesday, September 22nd, 2009

I just got back from a run around the block.  I feel pretty good.  It’s 2 in the morning.  I ran barefoot.

I’m not crazy, promise.

I’ve always had a tendency toward moving when I write.  I sit down and write for a moment, and when I need to think, I get up and pace.  Or something.  I used to be like a jack-in-the-box back in ASMSA and college late at night — when I was writing something in my room, whether it be personal or academic, I would pop out of my room and frantically pace up and down the hall for a while — sometimes less than a minute, sometimes much longer — and pop back in to write.  A page or paragraph later, whenever I hit the next tough spot, I’d be out again, up and down the hall, until I had it worked out.  I’m sure I drove my dorm-mates nuts, but there just isn’t space in a room for the kind of high-speed high-intensity pacing I prefer.

So I was trying to write earlier, and, finding that the writing wasn’t coming, I decided to read a little bit of my backlog while I thought.  (Incidentally, I highly recommend the Read It Later firefox extension — it saved my life.  I can mark something to read later and tell myself I will, instead of feeling a desperate need to read it before it gets away.)  I ran across a Lifehacker post on how running barefoot might be good for you (also cool shoes) and thought, heck, I love being barefoot!  I’ve been meaning to take up running for a decade now!  Sure, why not!  So I half-ran, half-walked around the block.  I’ll regret it tomorrow, but it was worth it.

This isn’t the first time I’ve actually gotten around to doing some running.  For a short while I and my friend Morgan (the blog’s down now, but it won’t always be) were running about once a week, way back before she left Little Rock . . . like almost a year ago, wow.  Time flies and all that.

So what’s bugging me about writing?  Well, I figured out part of it: I need to delinearize my revision process.  I figured out a long time ago that writing the first draft in order just doesn’t work for me — sometimes I have ideas for the middle or end of the book way early, and if I don’t write them (a) they’ll get away and (b) I won’t get anything else written, either.  I’m not an outline writer, though; I’m sort of a nonlinear discovery writer.  End tangent.

Somehow, I forgot that important lesson when I started revising.  I think it’s because I really wanted to finally have something to show to my very patient friends and family, so I got the first chapter all fixed up (something I’ve wanted to do for a while anyway) — and then I wanted to keep showing stuff off, so I immediately threw myself into the second chapter.

This won’t work.  I know how the beginning goes, but the late beginning all the way through to the end are going to suffer reorganization, sometimes drastic, of scenes.  I can’t just go through and look at each chapter individually, making the prose prettier.  I need to rewrite a ton of stuff, write new material in places, and just completely relocate scenes from, in some cases, very nearly one end of the book to the other.

There’s still some stuff I need to work out.  Which route I’ll take at the end of the second part.  Certain details about the climax.  Whether or not I’ll give a certain treacherous character an antihero plot arc in the late book.  But ultimately, I’m in much better shape after that run.

Current music: Nena, 99 Luftballoons, everybody’s favorite german feel-good nuclear holocaust song from the 80s.

My Writing Process — Such As It Is (Part I)

Friday, July 24th, 2009

I don’t know what my writing process is – or rather, I do, but it’s constantly changing. I have yet to settle on something I like that works for me in both the short and long term. Part of that’s probably due to my schedule – which is about to change – but not all. Since I’m putting Derelict in a drawer for a month while I start my next book and work on Zosias, I thought I’d talk about how I write, have written, and plan on writing.

I think it’s worth mentioning, at this point, how Derelict got its start. (It’s kind of funny, I’ve always thought.) In the summer of 2004, I was enjoying my last summer vacation before moving to Hot Springs for the Arkansas School for Mathematics, Sciences, and the Arts (ASMSA). I had recently acquired the first computer I could call my own, an Emachines laptop (because I didn’t know any better). There were two main reasons I wanted a laptop: because I figured I would need one at school, and because I wanted a laptop to write on. I had done some writing on the family computer in the past, but for some reason the static environment in the computer room just didn’t do much for my muse. The fact that the computer was running Windows 3.1 probably didn’t help a great deal.

At the time, I was on my first read-through of The Wheel of Time. It got me thinking. I’d always wanted to be a novelist, right? What better way to get my start than a massive multi-volume epic like the one I was currently engrossed in? (I got better, I promise.) The first chapter of the story (entitled The Storms of Heaven, a name that sounds a heck of a lot like Jordan’s The Fires of Heaven) went great. But after that I found myself suffering from a pretty big problem: the second chapter. I concluded that I needed to develop the world more to continue on the main story, and started up a short story called Ghost Ship in order to do just that.

Around the time Ghost Ship hit 10,000 words, I accepted that maybe it was going farther than the so-called “main story.” In retrospect it wasn’t that bad: the original draft of Ghost Ship reached 11,783 words, while Storms reached 8,803 words, 7166 of which were in the first chapter.

In retrospect, my problem with Storms wasn’t what I thought it was. I kept trying to come back to it because I loved the characters in it – I still do, in fact. They’re neat characters, with a lot of potential, even if the old version of Rose does trip some Mary Sue-sensors in my head now. And I’m happy with the premise. The problem was that a bunch of neat characters, and a means for getting them in the same place, isn’t enough to carry a novel – much less a series. What I needed was a plot, and that, in a nutshell, is why Ghost Ship beat the socks off of The Storms of Heaven. Going into it I thought, “I need a clear idea of what this story is about, so I can get it written at short-story length.”  (Look how that turned out.) And if most of the characters were cardboard cutouts, if literally every other scene was solid exposition, well, at least the thing got written. By the end of that summer it was too late for Ghost Ship to fit into a short story, but it could have been a decent novella. I was almost done with it as such when I left for ASMSA. It was probably within three or four thousand words of the end – and there it would stay, because by golly, ASMSA keeps you busy. What time I wasn’t devoting to schoolwork (and hanging out with large numbers of fellow geeks for the first time in my life), I was devoting to the process of meeting and falling in love with my then-future wife. I would occasionally pull out Ghost Ship to tinker with, and I made dozens of false starts on other works, but it would be quite a while before I got serious writing done again.  Years, in fact — because the next serious writing I did was when I picked up Ghost Ship and began expanding it into the novel that is now Derelict.

Let me back up, though, to that summer before ASMSA. I think it bears studying, since the hypothetical topic of this post is my writing process. Let’s look at how I worked during that summer that I got so much done.

First, I didn’t have anything resembling internet. I had access to it at school and the public library, but not at home. I had plenty of books, but I don’t really think of those as a distraction from writing – ultimately, they tend to work as inspiration. (When I’m reading a lot, I want to write. When I’m playing a lot of video games, I want to create them. When I watch a lot of anime, I want to write, score, and animate one. For the sake of my sanity and that of those around me, I try to do lots of reading.)

Second, my schedule was essentially free. Most days I stayed home all day while my folks went to work. Sometimes, probably about once a week, I would go into town with them. But most of the time I just stayed home. Given a completely free schedule, I would usually settle in to start writing at the kitchen table with my laptop around the time my parents went to bed – about 8-10 PM. I would write until my mother woke up at four the next morning, spend some time with her in the morning, then maybe write another hour or two before going to sleep for the day. I’d wake up in the afternoon, often with an hour or two to spare until Mom and Dad got home, and I’d pretty much just do other stuff for a while, often involving hanging out with them.

And I got a lot of writing done. In retrospect, given that this process went on for around a month, and I got around 20K words written, that means I wasn’t actually churning out words at a very rapid pace – writing anywhere from six to ten hours a night, I got less than a thousand words a day in general. It wasn’t my typing speed – I was easily in the mid-60 WPM range at the time, and I’m not any more. It was mostly that I just dawdled around in my writing. Didn’t stress out about it, didn’t try to force it, had all the time in the world to write however much I wanted to and pretty much took my time. For years, I would look back on that summer – my last free one – with longing, as a sort of idyllic time when life was good. In some ways, that represents my ideal writing process: write by night, sleep by day, perform some human interaction in the afternoon, get paid enough for my work to not worry about anything else.

I didn’t expect this to take so long. Possibly because I didn’t think about it too much, who knows. Either way, I’ll save the rest of this for next Friday. (Look at me, I have a buffer!)

Current music: Better than Ezra, Greatest Hits album. I have it because of their song Desperately Wanting, which is rather nifty. As it turns out, it’s not the only one.

Whelp, I guess it’s time for the next draft.

Monday, July 20th, 2009

Sooo I didn’t put up a post last Friday, or any time since then.  Thought about it a couple of times, but I make no excuses: I never said the Friday updates were a sure thing.

I’ve decided to officially close this draft of Derelict.  There’s enough stuff changing about the story that I really need to go back and get everything in shape, and excepting the ending and the New Sirius climax, most of the book’s pretty much written.  But I really feel a need to fix some things I’ve known I need to revamp for a while before moving on, and I also want some time off from it for a little while.  So I’m going to do the classic stick-the-manuscript-in-a-drawer-for-a-month thing and work on other stuff before I get started on the next draft.

What other stuff, you may ask?  Well, I’m glad you potentially did.  Most of my creative time this following month will be spent on two things: Zosias, and my next book.  Since I don’t think I’ve discussed either in any detail here, I’ll tackle them in order.

Zosias is a tabletop RPG I’ve been developing for a while now.  By “a while,” I mean it started as a D&D 3E campaign, before there was any need to call it 3.0.

It’s grown a bit since then.  By “it’s grown a bit,” I mean that I’m now the lead designer of four, and that I eventually plan to build a PDF publishing company with it as the founding product.  It’s no longer a 3E campaign but a separate, SRD-based ruleset using the OGL.  The SRD was, of course, based on third edition, so there are similarities — but due to the character of Zosias, and the nature of the OGL, there are necessarily quite a few differences.  And that’s all I’ll say for now, other than that it’s extremely awesome.

My next book.  It’s no secret (so I might as well tell you): My ideas are like kudzu.  I’m not one of those people who has to scrounge for ideas.  (Don’t ask me where they come from.  The answer is somewhere between “I don’t know” and “everywhere, with no regard for my sanity.”)  As far as ideas for novels go, other than Derelict, there are (off the top of my head) about . . . well, five stories that I’m definitely going to write and one that I might tear apart for partial integration into other tales.  Two of those stories are huge multi-volume tales: Allerdan is currently planned as a seven-book series, and there’s not doubt that I have a heck of a lot of material for the world of Derelict.  As in two direct sequels before getting into a main series of at least three, probably more than twice as many, books.  One story is planned as a series for middle-grade or YA, but is mostly just a rough idea right now.  and Old Nick might be a trilogy.  So conservatively, I have my next fourteen books planned out to at least the concept-and-shreds-of-plot stage — assuming that I scrap The Shroud, only write the main series in the Derelict universe as a trilogy, never write the potential YA series, and cram Old Nick into one volume.  And not counting Derelict, which is relatively close to done.

Those are just the ones for which I have a solid core idea, at least a small cast of characters, and a skeleton of a plot.  If I write one of these books a year, I’ve got my next fourteen years of writing planned out.  I’m pretty sure I can think of some more stuff to write in fourteen years.  So I’m not worried about that.

Tangent over, let me tell you a little about my next book.  While I have a pretty good idea of Derelict‘s working title, this new book is going by Wings to Chase These Dreams right now, which frankly sounded a lot cooler a year and a whole lot of repetitions ago.  Let’s just nickname it Wings for now.

Derelict is a space opera (or possibly a fantasy in space).  I put Wings firmly in the fantasy category — though technology is far ahead of what you normally see.  That is to say, the technology level is probably around that of America circa 1960-80, though with a lot of major and minor differences.  Wings is also very much a coming-of-age story.  While Derelict has several LGBT characters, it takes place in a society where that is essentially a non-issue.  Not so for Wings.  The protagonist is a lesbian in a society that is downright hostile to homosexuality: and so Wings becomes something of a civil rights story as well.  There’s a lot of other stuff going on as well — I’m really enjoying developing the world’s magic system, for one — but I think I’ll discontinue further rambling for now.  Suffice to say that I’m really, really excited about the book, and I’ll be working on it for a little while in the following month, before I pick up Derelict for that next draft.

Live long and prosper.

Current music: Alien Ant Farm, Smooth Criminal.  Full disclosure: I like this remix better than Michael Jackson’s original version.  And that’s all I’m saying, because frankly — and no offense to the guy — I’m tired of hearing that name.

Flash Drives

Friday, July 10th, 2009

For the longest time, I’ve had this troubling problem with my laptop. You see, it’s extremely useful to be able to write anywhere. In fact, my first computer was a laptop precisely because the family computer was in a location that, frankly, was rather poisonous to my muse.

Unfortunately, writing anywhere on my current laptop has proved to be something of a challenge. For starters, the computer has a few issues. Nothing major, but its battery always reads at 5% charge – no matter what – and doesn’t last long at any rate, so it pretty much has to be plugged in most of the time I’m using it. Also, it occasionally has this problem on boot where the backspace, u, and a few other keys don’t work until I reboot. My account name on the laptop is Cthulhu, so you can see how this might be a problem. (My laptop’s name is R’lyeh, in case you were wondering.)

All that’s fairly trivial, though. That’s not what stops me. It’s not that my laptop runs Ubuntu, and as such doesn’t run most of my favorite Windows-based writing aid programs (not easily, anyway). It’s not that the aforementioned programs run slowly, though that’s a factor.

It’s that my files aren’t with me. They’re at home. I can transfer one to my laptop’s desktop via flash drive, modify it, transfer it back – but that’s a pain, because when I get home I have to set up my laptop, plug it in, turn it on – desk space is at a premium for me right now. I usually just end up making new files on the laptop’s desktop and transferring them in bulk every few days or so. Wouldn’t it be nice if there was a nice, compact way to carry all my files with me from computer to computer?

The answer, of course, is a flash drive. And it’s not like I don’t have a few. I mean, they’re literally giving them out with boxes of cereal these days. (Seriously. 1Gb flash drive with 8 proof-of-purchases. Don’t remember the brand, but it was there.) The problem with my flash drive, see, is that it’s sticking out the front of my desktop, where it happily stays 24/7 holding my most important files and, well, not really doing anything else. Because I’m afraid of losing the bloody thing. Or breaking it (a justified fear with my most recent one, whose USB plug is at an angle with the rest of it). And then my precious, irreplaceable, neurotically-backed-up files would be gone forever. Except for, you know, the backups. (In all fairness I don’t back up stuff as much as I should, but it’s often enough.)

So I’m compromising. Today I dug up my old 512-meg flash drive, a nice compact Sandisk with a pretty blue light and, more importantly, a lanyard. This is, in fact, the very flash drive that I got back in high school and used until, oh, a couple of months ago when I “upgraded” to the 4-gig, lanyard-less, already-broken-necked flash drive sticking out of my desktop right now.

And you know what? Works like a charm. I loaded up a couple of files and spent the first half of my break digging through some of the more interesting stuff I’d left on it. Then, I wrote about a hundred new words on Derelict during the last ten minutes of my break. It’s sticking out of my desktop now, merely awaiting a quick file transfer. It’s like having an old familiar friend back.

Best of all, I finally got over my guilt for replacing the poor thing.

Blocked! Or, I’m not churning out 1K words a day right now.

Saturday, June 27th, 2009

Right now, I don’t have a standardized writing process.  What I have is a mashed-together mess of a process that sometimes works, sometimes doesn’t, but is generally providing gradual forward progress on my book.  Except for the last week or so, and random intervals of time scattered over the last nine or ten months.

Here’s my writing process as it stands right now: Every moment I don’t have free, I think about my writing.  Every moment I do have free, I think, “Gee, I should probably be writing right now.”  On a “good” day, I get a couple of hours of writing done.  On a “bad” day, my dwarf fortress shows marked improvement.  I think there might be a connection back there somewhere.

Scheduling writing time worked great for me for a while, but it’s been running into some annoying problems lately.  You know the type: the ones that you know you should have expected, that you kind of did expect in the back of your mind, but that you set aside as basically unimportant.

In this case, it’s rescheduling.  I understand that I need to be able to reschedule my writing time, sometimes cancel it altogether.  Heck — half the appeal of being a full-time writer is setting my own schedule, and letting it be fluid (or designing it so it doesn’t generally need to be).  Trouble is, sometimes stuff comes up that makes it hard to stick to that rescheduling.  Like dwarf fortress.  It’s a lot easier to stick to the original “I’m writing at 3,” possibly because at 5 I’m thinking, “Oh, I’ve already rescheduled it once today, another hour won’t hurt.”  Of course, it’s important stuff pushing my writing time around.  Yesterday a friend I hadn’t seen in a long time dropped by, and we hung out for a few hours.  Today we got a surprise call we’d been waiting for for weeks and spent the day on a scavenger hunt for all the stuff needed for health insurance, checking out the car we’re getting in the process, and topped it off with hanging out with a different friend we hadn’t seen in a while.  All important stuff.

And then there are the days I sit down and write two thousand words.  (Jay Lake, it should be noted, writes something like 4K a day regularly, over the course of two hours, when he’s on his rough drafts.  I don’t know how he does it.)  Thing is, I love writing.  I really do.  And I don’t feel that Dwarf Fortress, or random visits from friends, are what’s really contributing to my writer’s block right now.  The first is a symptom (I don’t know what to write, I’ll go consign some dwarves to their doom); the second is just a random happy occurrence that happens to interrupt my staring-at-the-screen time.

My writer’s block comes because I’ve waited entirely to long to make some important decisions about Derelict.  Such as which ending, exactly, to use.  Such as how much the story is a space opera, and how much it’s a fantasy in space.  (The two are pretty similar, but the difference is in how I look at it.)  Such as how telekinesis actually works (which might or might not be important to this story, but will definitely be important in the sequel, and I don’t want to lay the wrong foundation.)

The irony is, I’ve written over five hundred words on this blog post, and I’m only really aiming at a thousand a day on Derelict.  Well.  We’ll see how it goes.

Current music: The High Court, Whisper to the Clouds (via Pandora).

A few random notes

Tuesday, June 9th, 2009

Warbreaker was released today.  If you’re not yet familiar with Brandon Sanderson, this is a good place to start for a lot of reasons.

First, you can read it free.  During the writing and revision process, he posted each draft of the story on his site as he went along (and the final version is up now).  I have read it this way, and I positively love it.  (As I do the rest of Sanderson’s work.  Really, check him out.)  And really, I like to support people who are nice enough to give their stuff away.

Second, there are a couple of good reasons to pick this book up in stores this week, if you’re into hardcovers.  How well a book does during its first week of sales has a huge impact on its reception in the publishing industry, as well as the industry reception of later books from the same author.  Sanderson would really like this book to do well for a couple of reasons beyond the obvious.  First, he wants to prove that giving digital copies away worked; and second, he’s finally getting major support from Barnes & Noble, and he’d rather not let them down.

It’s probably worth noting that I won’t personally be picking up a hard copy this week.  There are a couple of reasons for this, but the main one is I just don’t like hardcovers much.  I prefer paperbacks.  Not just because they’re like a quarter of the cost, but because I honestly prefer holding and reading a paperback to holding and reading a hardcover.  (Even so, I’d probably pick up a copy this week to support the whole giving-copies-away thing if it weren’t for the fact that I’m trying to save money for the move.  I kind of suspect that there will be plenty of buying going on, though.)

On an almost completely unrelated topic, my wife and I watched one of the commentary tracks for Ocean’s Eleven the other day.  First let me say that Ocean’s Eleven is an amazing movie.  I’ve probably seen it five or six times, and considering that I only rarely watch movies to begin with, and only occasionally re-watch them, that’s saying something.

What caught my eye this time around — mainly because it was pointed out several times in the commentary — was the shot economy in the movie.  There were no wasted cuts.  Many times, situations where you’d normally see a cut from one camera to another were instead handled by panning the camera, sometimes rather quickly.  One shot that sticks in my mind has two or three groups entering the building, and each time it follows the group up the walk and then whips to the next one.  It’s subtle, but very effective.  I like that it gives the movie a more dynamic feel; I like the vague but strong impressions you get of the surroundings panning past them rather than just cutting from one angle to another.  In short, I was very impressed with the technique, once I realized it was there.

But I’m a novel writer.  As awesome as that is, I’m not planning on writing screenplays any time soon.  Does that mean I don’t get to play with that trick?

Not at all.  I think there are parallels to be drawn here.

Specifically, let’s look at scenes.  I believe a good scene should be merrily doing several things at once.  If I’m watching a movie, reading a book, or reading a comic and the scene/shot/series of panels has nothing going on but the most obvious main thing going on, I’m anywhere from subtly bugged to seriously annoyed.  (Depending, of course, on how interesting the main thing is.)  In the visual media, I think it can be much easier to subtly throw in background details — people talking, side characters doind funny stuff in the back while the main characters talk, etcetera.  This may be trickier in novels, because all the text is going to be read in order — instead of being subtle by virtue of being drawn in the background, minor details like that must be written in subtly.  (This isn’t intended to bash the visual media, I should add.  There’s an art to the placement, choice, and emphasis of background stuff, but I don’t know as much about it.)

But I’m actually a little off topic here.  As nifty as that is, what I’m really talking about is cut economy.  Is it necessary to write a scene in a tent, then a scene break, then a scene five minutes later in the next tent over?  Well, maybe, maybe not — it depends on what you’re trying to do — but the point is that both using and not using a scene break are valid options, with their own merits.  Instead hitting enter twice, maybe you could write a sentence or two giving a quick sketch of what’s in between – the verbal equivalent of a camera pan. I think there’s a real potential to strengthen scenes by compounding them, but then there’s also a certain punch you get out of a scene break.

Compounding scenes is going to be one of my major goals in the second draft of Derelict.  The rough draft is largely just to get everything worked out and in place — there are a lot of small scenes that are there to do exactly one thing, because I needed that one thing done at that point in the story.  They were always intended to be rolled up into larger scenes, but it’s easier to juggle them and move them around in the early draft if I don’t have them all tangled up like the Flying Spaghetti Monster in a game of Twister.

Progress is fun to write.

Tuesday, June 9th, 2009

I’m about halfway through my scheduled four-hour writing block right now, and as of right now I’ve got 1735 words done.  I’m not done, either.  The writing schedule is really working out for me.  I find this mildly odd, seeing as how I’m normally not one to work well on a schedule (. . . at least I used not to be), but I’m not complaining.  I love writing.

Especially stuff like this.  I just wrote two bracket scenes for a sequence later in the story — two characters teaching each other new skills, and bonding in the process.  I still need to fill out the space in between, but writing the scenes at either end of the sequence was a lot of fun — in a way they’re mirrors of each other, but I enjoyed showing how much they’ve progressed in between.

And I just wanted to add, that 1735 words?  Feels really good.  I might break my record today — we’ll see.

Okay, break’s over.  Back to writing.

EDIT: Writing’s done for the day.  2,402 words isn’t quite a record for daily progress, but it’s pretty fine nonetheless.  I don’t always feel comfortable sharing my word count with the world — oh no, they might see how much of a slacker I can be! — but I’m comfortable saying that today’s writing brings me to 86,058 words — about 344 pages.  Of course, that’s only the rough draft — I’m anticipating at least two more, with a break for alpha readers between the second and third drafts, and at this point it looks like the rough draft is more likely to hit 120k-140k, with the second draft losing probably 10% of that.  So there’s a lot of work left.

Current music: Evanescence, ImaginaryFallen has always been one of my favorite albums, though looking over it now I see that I had a few of the song names wrong.  This one, for instance, I thought was named Paper Flowers.