Posts Tagged ‘Writing’

Genre Supercolliding

Friday, October 2nd, 2009

I’m a big fan of science fiction, fantasy, and everything between or tangentially related to the above.  (I also rather like Dickens, and enjoyed reading The Great Gatsby and The Grapes of Wrath, lest anyone think I only read completely fantastical stuff.  Though now that I think about it, the sheer amount of coincidence in Great Expectations could almost qualify it as fantasy.  That’s not my point, though.)

One of my favorite things is genre busters.  I said the other day that I enjoy reading things that break out of the normal molds.  Well, not just reading.  One of the reasons I like anime (and manga) so much is because there’s a marked tendency to stray farther from the norm than we usually see in Western media.  A lot of this, I think, has to do with the fact that drawing a really cool vampire-demon-thing and drawing a regular person are much more similar, budgetarily speaking, than filming the same things.  And to be fair, it’s often not that they don’t conform, but that they conform to a different set of stereotypes and genres.

But where else can you enjoy a slice-of-life story on a terraformed Mars?  (Seriously, if you know, tell me.  There’s gotta be others, right?)  I read a lot of YA for the same reason — YA is a market in which genre-bending and outright genre-busting are generally well received.  I love the Pern books (though technically sci-fi, they have their share of fantasy tropes).  I love King’s Dark Tower series.

For the period of time that Dragon magazine ran with Polyhedron on the flipside, I had a subscription.  Every two months I would get Dragon in the mail and immediately ignore every single adventure in it, flipping it over to get to the Polyhedron mini-game.  The cancellation thereof was one of the great tragedies of my youth.  (Can I say that yet, or do I need to wait a few more years?)  The mini-games were great.  There were about a dozen of them in all, and they took the D20 rules I knew and loved and converted them into some wild, and fascinating, things.  A D20 update for SpelljammerThunderball Rally, a 70s race-across-the-US (and blow up everything in your path) game.  Mecha CrusadeOmega World, a Gamma World-inspired post-apocalypse game of doom.  I loved, and love, these, each and every one; to this day I occasionally pull these old troopers out when I want to run a one-shot.

And not just the one-shots that they’re designed for.  I prided myself on the ability to, on the spur of the moment, throw together a wildly disparate setting for a session or minicampaign from the various elements at my disposal.  I once ran a Spelljammer campaign using the vehicle modification rules from Thunderball Rally.  (Don’t ask me how.)  I ran post-apocalyptic D&D with mecha.  Call of Cthulhu racing games.  (The Thunderball Rally rules were a perennial favorite of mine because of the vehicle customization.  I’ve not before or since seen a better system in an RPG for tricking out your ride.  I know they’re out there, but humor me.)  Give me an hour, a spark of an idea, and my bookshelf, and I would pull rulesets from a half-dozen different sources to create a wildly experimental campaign of doom.  I loved that.  (Still do.  Shhh, it’s a secret.)

This is actually a lot of why I don’t like 4th edition D&D as much as 3rd — it’s not nearly as adaptable.  The sole fact that monsters use different rules than PCs again just breaks my heart.  In my Zosias games, the monster manual is really the Great Big Book o’ Races.  I almost wish I was joking.  Want to play a blink dog paladin?  Sure, it worked pretty well last time.  Awakened horse fighter?  That guy had great potential, pity the campaign never carried on.  The saving grace of my ability to run the game is that I do the same thing for NPCs.  Amnesic green dragon dreamwalker?  Great.

I’ve got more and more coherent things to say on the subject, but I’ll save that for another day.  For now, over and out.

Current Music: Avril Lavigne, Sk8tr Boi, and Alice in Chains, Them Bones, on loop.

Midnight Run

Tuesday, September 22nd, 2009

I just got back from a run around the block.  I feel pretty good.  It’s 2 in the morning.  I ran barefoot.

I’m not crazy, promise.

I’ve always had a tendency toward moving when I write.  I sit down and write for a moment, and when I need to think, I get up and pace.  Or something.  I used to be like a jack-in-the-box back in ASMSA and college late at night — when I was writing something in my room, whether it be personal or academic, I would pop out of my room and frantically pace up and down the hall for a while — sometimes less than a minute, sometimes much longer — and pop back in to write.  A page or paragraph later, whenever I hit the next tough spot, I’d be out again, up and down the hall, until I had it worked out.  I’m sure I drove my dorm-mates nuts, but there just isn’t space in a room for the kind of high-speed high-intensity pacing I prefer.

So I was trying to write earlier, and, finding that the writing wasn’t coming, I decided to read a little bit of my backlog while I thought.  (Incidentally, I highly recommend the Read It Later firefox extension — it saved my life.  I can mark something to read later and tell myself I will, instead of feeling a desperate need to read it before it gets away.)  I ran across a Lifehacker post on how running barefoot might be good for you (also cool shoes) and thought, heck, I love being barefoot!  I’ve been meaning to take up running for a decade now!  Sure, why not!  So I half-ran, half-walked around the block.  I’ll regret it tomorrow, but it was worth it.

This isn’t the first time I’ve actually gotten around to doing some running.  For a short while I and my friend Morgan (the blog’s down now, but it won’t always be) were running about once a week, way back before she left Little Rock . . . like almost a year ago, wow.  Time flies and all that.

So what’s bugging me about writing?  Well, I figured out part of it: I need to delinearize my revision process.  I figured out a long time ago that writing the first draft in order just doesn’t work for me — sometimes I have ideas for the middle or end of the book way early, and if I don’t write them (a) they’ll get away and (b) I won’t get anything else written, either.  I’m not an outline writer, though; I’m sort of a nonlinear discovery writer.  End tangent.

Somehow, I forgot that important lesson when I started revising.  I think it’s because I really wanted to finally have something to show to my very patient friends and family, so I got the first chapter all fixed up (something I’ve wanted to do for a while anyway) — and then I wanted to keep showing stuff off, so I immediately threw myself into the second chapter.

This won’t work.  I know how the beginning goes, but the late beginning all the way through to the end are going to suffer reorganization, sometimes drastic, of scenes.  I can’t just go through and look at each chapter individually, making the prose prettier.  I need to rewrite a ton of stuff, write new material in places, and just completely relocate scenes from, in some cases, very nearly one end of the book to the other.

There’s still some stuff I need to work out.  Which route I’ll take at the end of the second part.  Certain details about the climax.  Whether or not I’ll give a certain treacherous character an antihero plot arc in the late book.  But ultimately, I’m in much better shape after that run.

Current music: Nena, 99 Luftballoons, everybody’s favorite german feel-good nuclear holocaust song from the 80s.

My Writing Process — Such As It Is (Part I)

Friday, July 24th, 2009

I don’t know what my writing process is – or rather, I do, but it’s constantly changing. I have yet to settle on something I like that works for me in both the short and long term. Part of that’s probably due to my schedule – which is about to change – but not all. Since I’m putting Derelict in a drawer for a month while I start my next book and work on Zosias, I thought I’d talk about how I write, have written, and plan on writing.

I think it’s worth mentioning, at this point, how Derelict got its start. (It’s kind of funny, I’ve always thought.) In the summer of 2004, I was enjoying my last summer vacation before moving to Hot Springs for the Arkansas School for Mathematics, Sciences, and the Arts (ASMSA). I had recently acquired the first computer I could call my own, an Emachines laptop (because I didn’t know any better). There were two main reasons I wanted a laptop: because I figured I would need one at school, and because I wanted a laptop to write on. I had done some writing on the family computer in the past, but for some reason the static environment in the computer room just didn’t do much for my muse. The fact that the computer was running Windows 3.1 probably didn’t help a great deal.

At the time, I was on my first read-through of The Wheel of Time. It got me thinking. I’d always wanted to be a novelist, right? What better way to get my start than a massive multi-volume epic like the one I was currently engrossed in? (I got better, I promise.) The first chapter of the story (entitled The Storms of Heaven, a name that sounds a heck of a lot like Jordan’s The Fires of Heaven) went great. But after that I found myself suffering from a pretty big problem: the second chapter. I concluded that I needed to develop the world more to continue on the main story, and started up a short story called Ghost Ship in order to do just that.

Around the time Ghost Ship hit 10,000 words, I accepted that maybe it was going farther than the so-called “main story.” In retrospect it wasn’t that bad: the original draft of Ghost Ship reached 11,783 words, while Storms reached 8,803 words, 7166 of which were in the first chapter.

In retrospect, my problem with Storms wasn’t what I thought it was. I kept trying to come back to it because I loved the characters in it – I still do, in fact. They’re neat characters, with a lot of potential, even if the old version of Rose does trip some Mary Sue-sensors in my head now. And I’m happy with the premise. The problem was that a bunch of neat characters, and a means for getting them in the same place, isn’t enough to carry a novel – much less a series. What I needed was a plot, and that, in a nutshell, is why Ghost Ship beat the socks off of The Storms of Heaven. Going into it I thought, “I need a clear idea of what this story is about, so I can get it written at short-story length.”  (Look how that turned out.) And if most of the characters were cardboard cutouts, if literally every other scene was solid exposition, well, at least the thing got written. By the end of that summer it was too late for Ghost Ship to fit into a short story, but it could have been a decent novella. I was almost done with it as such when I left for ASMSA. It was probably within three or four thousand words of the end – and there it would stay, because by golly, ASMSA keeps you busy. What time I wasn’t devoting to schoolwork (and hanging out with large numbers of fellow geeks for the first time in my life), I was devoting to the process of meeting and falling in love with my then-future wife. I would occasionally pull out Ghost Ship to tinker with, and I made dozens of false starts on other works, but it would be quite a while before I got serious writing done again.  Years, in fact — because the next serious writing I did was when I picked up Ghost Ship and began expanding it into the novel that is now Derelict.

Let me back up, though, to that summer before ASMSA. I think it bears studying, since the hypothetical topic of this post is my writing process. Let’s look at how I worked during that summer that I got so much done.

First, I didn’t have anything resembling internet. I had access to it at school and the public library, but not at home. I had plenty of books, but I don’t really think of those as a distraction from writing – ultimately, they tend to work as inspiration. (When I’m reading a lot, I want to write. When I’m playing a lot of video games, I want to create them. When I watch a lot of anime, I want to write, score, and animate one. For the sake of my sanity and that of those around me, I try to do lots of reading.)

Second, my schedule was essentially free. Most days I stayed home all day while my folks went to work. Sometimes, probably about once a week, I would go into town with them. But most of the time I just stayed home. Given a completely free schedule, I would usually settle in to start writing at the kitchen table with my laptop around the time my parents went to bed – about 8-10 PM. I would write until my mother woke up at four the next morning, spend some time with her in the morning, then maybe write another hour or two before going to sleep for the day. I’d wake up in the afternoon, often with an hour or two to spare until Mom and Dad got home, and I’d pretty much just do other stuff for a while, often involving hanging out with them.

And I got a lot of writing done. In retrospect, given that this process went on for around a month, and I got around 20K words written, that means I wasn’t actually churning out words at a very rapid pace – writing anywhere from six to ten hours a night, I got less than a thousand words a day in general. It wasn’t my typing speed – I was easily in the mid-60 WPM range at the time, and I’m not any more. It was mostly that I just dawdled around in my writing. Didn’t stress out about it, didn’t try to force it, had all the time in the world to write however much I wanted to and pretty much took my time. For years, I would look back on that summer – my last free one – with longing, as a sort of idyllic time when life was good. In some ways, that represents my ideal writing process: write by night, sleep by day, perform some human interaction in the afternoon, get paid enough for my work to not worry about anything else.

I didn’t expect this to take so long. Possibly because I didn’t think about it too much, who knows. Either way, I’ll save the rest of this for next Friday. (Look at me, I have a buffer!)

Current music: Better than Ezra, Greatest Hits album. I have it because of their song Desperately Wanting, which is rather nifty. As it turns out, it’s not the only one.

Whelp, I guess it’s time for the next draft.

Monday, July 20th, 2009

Sooo I didn’t put up a post last Friday, or any time since then.  Thought about it a couple of times, but I make no excuses: I never said the Friday updates were a sure thing.

I’ve decided to officially close this draft of Derelict.  There’s enough stuff changing about the story that I really need to go back and get everything in shape, and excepting the ending and the New Sirius climax, most of the book’s pretty much written.  But I really feel a need to fix some things I’ve known I need to revamp for a while before moving on, and I also want some time off from it for a little while.  So I’m going to do the classic stick-the-manuscript-in-a-drawer-for-a-month thing and work on other stuff before I get started on the next draft.

What other stuff, you may ask?  Well, I’m glad you potentially did.  Most of my creative time this following month will be spent on two things: Zosias, and my next book.  Since I don’t think I’ve discussed either in any detail here, I’ll tackle them in order.

Zosias is a tabletop RPG I’ve been developing for a while now.  By “a while,” I mean it started as a D&D 3E campaign, before there was any need to call it 3.0.

It’s grown a bit since then.  By “it’s grown a bit,” I mean that I’m now the lead designer of four, and that I eventually plan to build a PDF publishing company with it as the founding product.  It’s no longer a 3E campaign but a separate, SRD-based ruleset using the OGL.  The SRD was, of course, based on third edition, so there are similarities — but due to the character of Zosias, and the nature of the OGL, there are necessarily quite a few differences.  And that’s all I’ll say for now, other than that it’s extremely awesome.

My next book.  It’s no secret (so I might as well tell you): My ideas are like kudzu.  I’m not one of those people who has to scrounge for ideas.  (Don’t ask me where they come from.  The answer is somewhere between “I don’t know” and “everywhere, with no regard for my sanity.”)  As far as ideas for novels go, other than Derelict, there are (off the top of my head) about . . . well, five stories that I’m definitely going to write and one that I might tear apart for partial integration into other tales.  Two of those stories are huge multi-volume tales: Allerdan is currently planned as a seven-book series, and there’s not doubt that I have a heck of a lot of material for the world of Derelict.  As in two direct sequels before getting into a main series of at least three, probably more than twice as many, books.  One story is planned as a series for middle-grade or YA, but is mostly just a rough idea right now.  and Old Nick might be a trilogy.  So conservatively, I have my next fourteen books planned out to at least the concept-and-shreds-of-plot stage — assuming that I scrap The Shroud, only write the main series in the Derelict universe as a trilogy, never write the potential YA series, and cram Old Nick into one volume.  And not counting Derelict, which is relatively close to done.

Those are just the ones for which I have a solid core idea, at least a small cast of characters, and a skeleton of a plot.  If I write one of these books a year, I’ve got my next fourteen years of writing planned out.  I’m pretty sure I can think of some more stuff to write in fourteen years.  So I’m not worried about that.

Tangent over, let me tell you a little about my next book.  While I have a pretty good idea of Derelict‘s working title, this new book is going by Wings to Chase These Dreams right now, which frankly sounded a lot cooler a year and a whole lot of repetitions ago.  Let’s just nickname it Wings for now.

Derelict is a space opera (or possibly a fantasy in space).  I put Wings firmly in the fantasy category — though technology is far ahead of what you normally see.  That is to say, the technology level is probably around that of America circa 1960-80, though with a lot of major and minor differences.  Wings is also very much a coming-of-age story.  While Derelict has several LGBT characters, it takes place in a society where that is essentially a non-issue.  Not so for Wings.  The protagonist is a lesbian in a society that is downright hostile to homosexuality: and so Wings becomes something of a civil rights story as well.  There’s a lot of other stuff going on as well — I’m really enjoying developing the world’s magic system, for one — but I think I’ll discontinue further rambling for now.  Suffice to say that I’m really, really excited about the book, and I’ll be working on it for a little while in the following month, before I pick up Derelict for that next draft.

Live long and prosper.

Current music: Alien Ant Farm, Smooth Criminal.  Full disclosure: I like this remix better than Michael Jackson’s original version.  And that’s all I’m saying, because frankly — and no offense to the guy — I’m tired of hearing that name.